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Bowed glass clouds kontakt 6 player
Bowed glass clouds kontakt 6 player













bowed glass clouds kontakt 6 player

  • Length: Controls the size of the reverb – both early reflections (ER) and late reflections (LR) are adjusted with this control.Ĭontrols gain of low, mid and high bands of a parametric EQ.
  • The reverb is a modelled Lexicon 480 digital reverb unit with a long hall setting (9.0s).
  • Reverb: Controls the amount of reverb return.
  • The possible range is from 1 8th to 12 8ths. The delay is tempo-synced, with 8ths/quavers as the base unit.
  • Time: Controls the time of the delay intervals.
  • bowed glass clouds kontakt 6 player

    Delay: Controls the amount of delay return.Nevertheless, you can use it to sweep through the frequency spectrum up to a very narrow high band. We’ve opted for a fairly wide BP filter with smooth curves for a natural, warm sound. BP Filter Freq(uency): Controls the centre of the Bandpass filter.At the higher end of the control you will hear tape compression kicking in – this stops the levels going all out of proportion. Distortion: Regulates the amount of saturation/distortion.Distortion toggle button: Turns Tape distortion/saturation on and off.The effects section contains controls for Distortion, BP (Bandpass) Filter, Delay and Reverb. We recommend automating this or controlling it via MIDI CC (modwheel etc) as this gives you maximum expressivity during playing. X-FADE: This fader allows you to transition between the main layers A and B.Choose one group only for a simple, thin sound, or dial them all in for a full, organ-like multi-octave spread. This section allows for volume control of each of the octave groups. OCTAVES: Each layer (A, B) contains three octaves, each within their own Kontakt group and with subtle individual differences, such as different recording takes, pitch shift variations etc.Low settings equal speeds of ~300ms, while higher settings result in a morphing speed of around 9 seconds. Speed: Controls the speed of the morphing from the base layers to the target layers.This can be controlled for A and B separately. Amount: This controls how much the base layers morph into the target layers.The engine is configured to modulate from the base sublayers of layer A and layer B to their target sublayers over time. MORPHING: This section controls the morphing parameters of the engine.It contains two layers, A and B, each of which in turn contains a base sublayer and a target sublayer, i.e. Our acclaimed CLOUDS engine generates organic movement between different sample sources and groups.

    Bowed glass clouds kontakt 6 player free#

    TREMOLO CLOUDS is a free morphing pad instrument based on tremolo violin and acoustic guitar.















    Bowed glass clouds kontakt 6 player